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Basically all of this project was produced independently by myself, Matt Hillmer, but there are a few things I need to give credit for:
-Developed in the Unity engine by Unity Technologies
-Some texture assets provided by the Unity Standard Asset library and the Unity Particle Pack by Unity Technologies.
-3D Models created and textured in Blender by The Blender Foundation
-Music and Sounds created in FL Studio by Image-Line Software 
-Some texture assets provided by Julio Sillet, Licensed CC-BY via
-“Retro Look Pro” Post-Processing effect purchased from